Playwright Reid Conrad
Talks About MACHINATIONS
Q: WHAT INSPIRED YOU TO WRITE THIS PLAY?
A: I’ve always been a fan of 1950s science fiction “B” movies, so perhaps this provided an element for the atmosphere of Machinations. Also, over the years the game of “Machine” has been a staple in beginning drama classes, so somehow that was added into the mix.
Q: WHAT'S YOUR FAVORITE PART OR LINE IN THE PLAY? WHY?
A: I think the ambulation of the machine parts and the resultant Omega Two Thousand are unexpected moments for the audience and a fun moment for the actors as well.
Q: WHERE DID THE CHARACTERS COME FROM?
ARE THEY BASED ON PEOPLE YOU KNOW?
A: The characters are cartoon versions of what you might see in a ‘50s sci-fi movie.
Q: WHAT DID YOU TRY TO ACHIEVE WITH THIS PLAY?
A: The intended outcome is for everyone, actors and audience alike, to have fun.